Iceland-based CCP merged with the Atlanta, GA-based White Wolf in 2006 to develop an MMO based on the "World of Darkness," a modern horror setting haunted by supernatural beings—vampires, werewolves, magicians, ghosts, and the like—and perhaps best known in popular culture for the short-lived Aaron Spelling vamp-o-drama Kindred: the Embraced.
Like EVE Online, development on World of Darkness aimed to create an immersive environment driven by player politics. CCP cut the game’s staff in October 2011 to focus on EVE Online, presaging World of Darkness's cancellation. CCP CEO Hilmar Veigar Petursson had this to say about shutting down development:
"The decision to end the World of Darkness MMO project is one of the hardest I’ve ever had to make. I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I’ve watched the team passionately strive to make that possible…. We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."Fifty-six CCP employees at the Atlanta studio have lost their jobs; the game design community sends them our best wishes. The rest of the Atlanta staff will turn their efforts to EVE Online and other games set in the EVE universe.
This isn't the end for White Wolf, however. Its gaming properties—the World of Darkness and Trinity Universe game lines, Exalted, Scion—were spun off in 2012 to Onyx Path Publishing, a company run by former White Wolf creative director Rich Thomas. Onyx Path continues to design and digitally publish tabletop role-playing game material at a healthy clip.
Are you a fan of the World of Darkness? Please post your memories of the games and their setting in the comments below.
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